Press Kit
An interactive literary romance · free to play in your browser
Lives across centuries. One feeling no one has ever found the right words for. Perpetūra is a free, browser-based work of interactive literary fiction where your choices shape not just what happens, but who you become — and what you almost say to the person standing beside you.
Each story is self-contained and quietly part of something larger. No install required. No account. No cost.
| Genre | Interactive Fiction · Literary Romance |
| Platform | Browser (desktop & mobile) |
| Price | Free |
| Version | 1.9.0 |
| Available now | The complete novel: Hyunjae · Reine · Liuyan, a fourth story set in the present day (unlocked once three are finished), and a fifth reached only through the fourth (five complete stories) |
| Status | Complete — all five stories are live |
| Content | Sensual; optional explicit content behind age gate |
| Developer | Lacunae (solo) |
| Play | perpetura.lacunaedesigns.com |
The fourth and fifth stories' names and casts are deliberate in-game reveals. Please keep them sealed in coverage — “the fourth story,” “the fifth story,” or “???” is the framing used everywhere public.
| Prose, not sprites | First person, past tense, literary register. No character sprites, no stat screens. A handful of pivotal scenes carry a small illustration, but the pictures are punctuation, not the point. |
| Branching routes | Each story has three to five routes: several people who could come to know her, and a solo path where she chooses herself. The solo path is a genuine resolution, not a failure state. |
| Quiet accumulation | Choices describe what she does, never what they "unlock." Attention accumulates silently and the route settles at the midpoint. |
| Original soundtrack | Every story, and every path within it, has its own music. Finishing a story unlocks its sung theme song, collected in a Soundtrack tab in the Codex. |
| A Codex that fills in | People, places, and the details that don't quite add up, unlocking as you read across all five stories. |
| Saves & offline | Saves live on your device, with optional Google sign-in to sync across them. Installable as an app, and playable offline. |
| All three originals rewritten | Hyunjae (v1.7.0), Reine (v1.8.0), and Liuyan (v1.9.0) have each been retold end to end since launch. Saves carry over and every choice still leads where it did. |
Menu screens captured on mobile on the Celestial Atlas redesign (July 2026); reader shots at v1.9.0. Right-click any screenshot to save. Full-resolution assets available on request.
Perpetūra is written and built by Lacunae — a solo developer working in the intersection of literary fiction and interactive storytelling. Every word of every story, every character and the world they move through, every choice and the unnamed feeling beneath it: written, designed, and held together by one person.
AI is a tool in the workshop, not the author. It assisted in drafting, in building the engine that runs the game, and in generating the score; the character art is AI-generated as a placeholder until original work takes its place. The same note appears in the game's own About screen.
For press inquiries, coverage requests, or asset needs, reach out via @playperpetura on Instagram, or use the feedback form inside the game.